Scylla Tiberia Kleinfull name
Sy, Scynicknames
4 Yearsage
Winter of Year 16birthdate
Extra smallsize
Chaotic Evilalignment
Question Ardy
Elegant, bloody grace in a very small package. That just about sums up Scylla. The lady's base coat is a deep, Cobalt blue. Varying shades of Aegean, Stone and Cream streak the fae's lithe frame. Her underside and front legs are dipped in darkness as is the tip of her long, trailing tail. Cream engulfs the fae's spine from mid-back to the base of her tail, dripping down either side of her delicate rib cage. Each front paw is rather odd, possessing individually moving digits and opposable thumbs, giving her added dexterity.

Scylla's ethereal visage is rather striking. The right side of her delicate face is a mask of cream that trails upwards to encase her right ear. This same cream stretches to line her left eye. Pathways of cream stretch upwards and downwards, following the feminine curves of her face in a pattern akin to ribs. The cream continued down her muzzle, covering both lips and chin. The nymph's skin is pale pink, and this shows through on her nose and anywhere that her fur is short or sparse. Scylla's right eye is a pale, sky blue, matching her mother. The left eye is a deep, dark grey. Who knows where that one came from?

A long braid of varying shades of blue stretches from behind either ear of the lass. Depending on her mood, she may adjust the styling of said braids. Her coat overall is longer than average and this shows most true when looking at Scylla's tail. A long snaking tail stretches out behind the lady like a banner. She liked to keep it braided for easy maintenance and often utilizes an intricate fish tail braid to keep its length under control.

Structurally, Scylla is small and compact, though her legs stretch longer than her mother's. Her frame drips with femininity and when she's older, she'll have curves in all the right places. She'll go to great lengths to maintain her beauty and cleanliness, but when she's all alone or with a partner of her choosing... that pristine coat tends to get very, very dirty.

Following her illness during the Long Night, Scylla was blessed with enhanced vision in the form of glowing eyes at night.
Question Ardy
One can never tell what mood will choose Scylla on any given day. Sometimes she can be sweet as ripe summer berries. Other times anger will rule her with an iron fist. Some days nothing will soothe the demon within the fae short of bloodshed and rainfall of viscera. Each day is a surprise. A lottery, if you will. Some days you win, other days you lose.

Scylla, as she grows older, will learn to wear a mask. She'll learn to cover up her mood and generally uses dark humor to do so. The lady is very clever and quick-witted with a viper's tongue. It's not uncommon for her to talk circles around anyone that she converses with.

Dead bodies might be frightening to some, but Scylla will hoard them. She'll treasure them. Once her mind opens to the possibility of surgeries, amputations and more, science will be her calling and the woman will create all manner of nasty experiments.

Little will matter to the cobalt woman. Not family relations, not wealth or prestige. Her brain is wired differently from your average female, for Scylla is anything but average. There will be few on the mortal plane who might be able to ignite a spark within her, but those few she will hold close and protect viciously.

Long fur, Dexterous paws, Abnormal Color , Glowing eyes (Perception)
Scylla has a midnight blue Bush Viper companion. Lighter blue crystal scales run down the length of it's underside, granting extra protection from damage. She also has a little brown bush dog companion. misc

Inventory listing
Icon Name Description Details Quantity
Full Abnormal Color Full Abnormal Color Allows a character's base color to be something unnatural. n/a 1
Height Reduction (In Inches) Height Reduction (In Inches) Allows a character reduced height under 23", minimum height of 17" allowed via purchase. n/a 1
Minor Mutation Pass Minor Mutation Pass Allows a single minor mutation to be applied to a new character. Long fur (Cosmetic) n/a
Minor Mutation Pass Minor Mutation Pass Allows a single minor mutation to be applied to a new character. Dexterous paws n/a
Event Mutation Event Mutation An event-gained mutation. Enhanced vision (Perception) n/a
Large Companion Large Companion Allows for a large companion less than 25" tall (for birds, wingspan of 50" or less; for reptiles, length of 50" or less). Female bush viper, 32" [Crystal mutation] n/a
Small Companion Small Companion Allows for a small companion less than 12" tall (for birds, wingspan of 25" or less; for reptiles, length of 25" or less). Male bush dog, 12" n/a
Small Companion - Battle Upgrade Small Companion - Battle Upgrade Allows a small companion to be used officially for battle (attack) in fights. n/a n/a
Battle Accessory - Defensive Battle Accessory - Defensive A defensive battle accessory. Hammered steel armor covered in oiled obsidian leather. n/a
Battle Accessory - Offensive Battle Accessory - Offensive [NR] [NT] An offensive battle accessory. A curved serpentine dagger and arm sheath. n/a
Pungent Potion Pungent Potion [NR] [NT] Apply to an offensive accessory to boost your attack bonus 10% in one fight. n/a 1
Lucky Rabbit's Foot Lucky Rabbit's Foot [NR] [NT] Using this increases luck on a single roll. Use on a fight roll, a race roll, a flee attempt, a litter roll, an event roll... or something else! n/a 1
[NR] indicates a non-refundable item; [NT] indicates a non-transferable item.
Show used items