255 posts
The Ooze Participant 11-30-2021 at 07:46 PM • The Ooze Participant, Halloween - It Begins..
The Ooze - Variation 3 11-30-2021 at 05:57 PM • The Ooze - Variation 3, Halloween - It Persists...


Ardyn Cadeyrn Aodhán Phoenix Adravendifull name
The Raven Flame, Ard, Dyn, Tallboy, The Black Phoenix, nicknames
2 Yearsage
Spring of Year 15birthdate
Dire wolfsize
Lawful Goodalignment
Ard Rírank
Height: 45" ||Build: Medium

Based in the purest of inky raven blacks, Ardyn could be mistaken for being mostly plain at a glance, just as easily as his mother could be mistaken for a plain white wolf—barring a few differences that will be noted later. However, the moment he moves, takes a breath, or the wind ruffles his coat, it becomes immediately apparent that he is anything but ordinary.

Like his mother and uncle before him, and their great grandmother before them, his coat carries a shimmering iridescence when viewed at different angles of light. But unlike any of them, the colors that shimmer and blaze to life throughout his fur are the very embodiment of fire. Varying shades and saturation-levels of red, orange, yellow and even a few subtle shades of blue and green run rampant through his fur, a brilliant spectacle, reminiscent of a blow torch’s color spectrum and fire when copper is stuffed in a flame.

This shimmering spectrum is a throwback to his many greats grandmother, Briena, renowned late leader of the Nomads as a whole. Briena, though, was based in crimson instead of deepest black, with a coat of iridescent fur shimmering hues of fiery red, orange, gold, and cream. A walking, living red flame.

However, Ardyn’s plushy, thick coat bears an even more spectacular feature, and it is unknown if this is a throwback to some ancestor, or a result of his mother having encountered radiation at some point during her pregnancy.

It glows under friction, whether the hairs rub against one another during his body’s movements, or if one were to run a paw through his fur. Unlike the coloring of bioluminescent plankton and squid, though, his unearthly, ethereal light is all fire, much like the iridescent colors that light displays in each hair upon his body on a whim. This feature is best viewed at night or in dark locations.

Taking after his mother still more, he carries the long hair mutation gene in strength, giving him a mane and longer than average tail hair. However, unlike his dam, who bears her wealth of long hair along the scruff of her neck, he bears his most prominently along the base of his neck and over the shoulders like a cape, the longer hair extending down his back and draping over his sides like a saddle. Long, black lashes and silky underbelly hair, and unusually long chest fur are also indications of this gene. Like his mother, this hair also carries both the shimmering effect under light, and the friction-based bioluminescence.

In length, his mane will reach three feet in length at the longest hair, with the shortest portions being a quarter of a foot long, sprouting along his scruff until the base of his neck, between the shoulder-blades, growing longer as one goes down his scruff. While the majority of his mane and tail hair is stick straight, the hair along his scruff up to the point on the back of his head (nearly between the ears) bears a rakish waviness and curl, especially at the shortest points at the base of his skull to mid-neck. His tail-hair, meanwhile, flows like the hem of a cloak behind him, the light hairs easily buffeted by movement and breeze, the longest hairs reaching three feet in additional (to a wolf’s natural hair length) length, draping the ground when his tail isn’t raised.

Like his mother, he bears long upper canines with thick enamel, though his are longer and sharper than her own, extending an inch past his lower jaw, instead of the half inch length her own reach, ending in dagger-sharp points, the fangs knifelike and single-edged along the rear bottom inch. Effective weapons for dealing both piercing and slicing damage, and less likely than his mother’s to get caught in an opponent or prey animal’s flesh.

His eyes gleam in polychromatic tones that speak of Ice and Fire. Like his mother, both eyes’ colors gradate vertically instead of in rings. The right eye sparkles in cool blues. Beginning at the top of the eye’s iris, a deep, deep navy blue – almost black – holds sovereign. The blue tones lighten and saturate into a fathomless sapphire, matching that of his great Uncle Tornach, and his grandfather, Regulus. The fathomless sapphire lightens into a soft ice blue, giving his eye the appearance of containing a light within. Finishing it off is a small splash of blue so pale it could be white, snow upon an iceberg.

His left, in comparison, burns a blaze of inferno colors. Like his right eye, the coloring gradates downward from deep, dark color, to a brilliant incandescence at the bottom of the iris. Where his right eye is cool toned, his left eye begins at the top with a deep, near-black burgundy or red wine hue, fading into a brilliant, saturated crimson red into a blazing orange, and down through glowing infernos of burning gold, bright butter yellow, and a final core of blazing white-hot creamy-yellow, like a glowing iron brand fresh from the coals.

In shape, they bear his mother’s wide, spark-bright intelligence, keenly alert and highly observant, carrying a shrewd sense of cunning, as well as a healthy amount of easy good humor and a twinkle of mischief. They miss little and see much. His face is one of masculine beauty. Much like his maternal grandsire, he bears a regal face by his adulthood, sharp-boned, angular and intelligent. His muzzle is chiseled, tipped with a keen black nose.

In build, this wolf will grow to become a behemoth, standing a powerful 45” at the shoulders—the tallest wolf in his family since before his maternal great-grandfather Nova’s generation. No others in his litter or any litters after will grow to be this size, as though his parents put their all into his size, though his own offspring may certainly carry this great size in their veins.

Broad-shouldered and muscular, he is the epitome of elegant power, with a wide chest built for great lung capacity and a trim midriff, with powerful haunches and large paws. He has the capacity for traveling long distances without tiring easily, though, with his massive size and large feet, he may never be the nimblest of beasts. His back is level from shoulders to hip, and well proportioned with the rest of his frame.

As the seasons and years go by, he will, like his mother, gather many trinkets and baubles, but he will have a particular adoration for feathers – especially raven, blue jays, and other birds with blue coloring or iridescent coloring on black bases – and they will eventually find themselves woven into the long hair of his mane and tail, often with beads of various stones, with the help of his mother’s lemur, until he finds his own nimble-fingered companion someday.

As a pup, after a long, harrowing labor, he will clearly be the one who soaked up the most nutrition in the womb—a plump, slick pup easily matching his mother’s father in birthweight and dwarfing his littermates or mate in size. Clumsy as all pups at first, once he gains size and mobility and reaches the stage at which most pups in Valhalla are ranked as Promises, he’ll have begun to move with an easy puppy dignity.

Like his dam, his upper canines won’t grow in at full length until his adult teeth begin growing, and even then, it’ll be a while until they reach the length of his adulthood.

His puppy canines will, however, seem to poke out from his upper lips, just barely, and noticeably more than other pups of the same age. His long hair won’t start to surpass his base coat size until about the same time as Aurielle’s did, as well, but unlike hers, there will be no mild curl or waviness to it, save for mid-scruff upward in gradated shortening. Straight as a stick, and quite silky, it’s light and easily buffeted in a breeze or swift movement.

By yearling-hood, his puppy pudge will have already been overtaken by muscle for the most part, and he will have already surpassed his mother in height at 35”. His puppyish dignity will have been left behind for a leonine grace, long-strided and ground-covering in pace, deceptively slow at a distance. By now, he will no doubt have already accumulated a few scars (locations and descriptions and causes to be determined) from hard training as a fighter and hunter.

By the time he reaches maturity, and his full height and weight, he will be a male of a powerful, almost imposing presence, mixed with the allure and mystery of his fiery shimmer and glowing coat. Like his mother, he will carry a lilt produced by his teeth, as well as a mixed accent—Swedish-Irish from his mother (Possible inflections depending on who his father turns out to be). His voice will be at the deeper end of baritone – almost base – and carry a gentle rumble like thunder, particularly notable in his laughter. It’s warm and friendly, almost jovial, but beware to the foolish who don’t take heed should it become quiet and level, for a storm is brewing, ready to strike he who harms his loved ones and pack.

His scent will have become a pleasing mix of masculine musk and sweet hay, frosted with an icy freshness of mint, and a sweet, warm vanilla. This is, like his mother’s scent, laden with the sepulcher of stone and added to by the wispy bite of wood smoke from the fire that ever burns in the cave of his birthplace.


New Attributes

In Ardyn’s second year, from summer to Autumn, his face will become itchy, the black fur shedding away. Where each raven black, fiery-lit hair falls, a new hair grows in its place, and a pattern of roaning will take place, forming a glowing, intricate mask on his face around both eyes. The fur glows continuously in hues of fire and ice, and are symmetrical with each other. appearance

Born in a pack with standards of virtue, honor and hard work ethic, and to a strong-willed, kind-natured mother and father, Ardyn will be one to soak up all knowledge around him like a sponge. Born first in the litter, the eventual leadership of the pack falls directly upon his shoulders, and he bears the knowledge of his future responsibilities with pride and sureness, but not a little humility. From the start he’ll have been lectured and coached in virtue and how to avoid hubris. The pack comes first, before all personal pleasures and self-care.

He is a loyal friend, a loving brother to his siblings, and a decisive leader from the moment he’s old enough to lead the charge on adventures beyond the cave system. Like his mother before him, he possesses a mind that truly loves to learn and soak up history lessons, and any other knowledge he can get his paws on.

While open and friendly to most, he will have a sense of how much is alright to share about the pack with a stranger.

His anger is a thing of unnatural stillness, visible and audible in just how quiet and nigh-on flat his voice becomes. A deep, near-base rumble becomes smooth and almost silken, like the silence before the thunder of a lightning strike. His body stills, and his gaze becomes piercing and harshly direct, holding nothing friendly save for an invitation to repeat that insult to his mother, father, siblings, friends or pack one more time.

While patient, Ardyn possesses a daring streak that may well be the source of much of his parents’ exasperation over the coming seasons of his pup-hood, and even into his early adulthood. He adores the thrill of adrenaline that comes from stampeding a herd of bison and taking on the stoutest, angriest bull during the rut season—only for play, of course, not to kill and bring down. He challenges life with laughing jaws and impunity of spirit and will quite happily take it by the horns.

He also possesses a streak of prank-happy roguishness, that he might hopefully grow out of by his adulthood. Hopefully. He will – luckily for him, lest his mother throttle him and choose the next litter-mate for the successor of the pack – know better than to mess with the borders of other packs, regardless of whether they’re allies or enemies, or simply neutral. Instead, his training from the beginning of his ascent into consciousness of a learning pup rather than a sightless, deaf, wriggling pup still fully dependent upon his mother, will come out and reveal a diplomat, easy and suave.

Ardyn has a head for diplomacy and trade and crafting. Just as surely, he has a head for which packs would be best to raid should things get scarce in his own pack. At a young age, should there be a raid being planned, he will be among those willing to partake and even lead the charge.

From an early age, Ardyn will be a wolf to whom Compassion is a natural thing. He’s quick to offer comfort to a distraught individual, and as he grows older and larger, he will find offering comfort in the form of simply being a giant fluffy pillow to cry into both rewarding and enjoyable. He enjoys close touch and physical contact, though will not enter someone’s personal space bubble unless invited or the situation calls for immediate therapy hugs. He could be called a mother hen and would wear the title proudly. In this respect, he takes after his father and grandfather, without a doubt. He loves and loves well.

He will have aspirations to build an empire, of sorts—to grow Valhalla’s borders outward, like his mother intends. In this way, he may prove to be ruthless should the avenue mean violence, though never without consideration for his pack’s well-being—if they aren’t strong enough to go to battle, he will dismiss the planned battle out of hand. personality

Companion 1: Lyr - Piebald Common Raven - 50" Wingspan
Appearance: Black and White Piebald Raven for Ardyn. With a twist. Primarily white, with black splashes of feathers over the back, with the face split between black and white (left: white, right: black, beak: black.) Eyes are heterochromatic, blue on the black side, red on the other. The twist? The black feathers reflect with natural raven blue, but glow in fire tones. The white feathers have an iridescent violet sheen and glow blue-white, giving the bird an ethereal appearance. Heavy welsh accent. The feathers will not glow as a fledgling raven, coming in with his first molt.
Personality: Lyr is a quiet raven at first, eventually growing more talkative over the seasons as he grows, both in size and personality. He likes stories, and will often leave on flights around Ardent collecting them, bringing back the tales, and feathers he found, to give Ardyn.

Companion 2: Female Snow Leopard – Lunira “Loo-neer-a” - 25” at Shoulder
Appearance: Silver-black/blue-white snow leopard – Solid coat, with no spots like the rest of her kind. Undercoat is black/silver, fading out to metallic white. Coat is unnaturally metallic in nature, dark undercoat and metallic hairs giving the impression of shifting blue/black shadows and light. Unusually long fur for breed, with ear and cheek tufts, long tail hair especially at the end half of her tail, thick neck fur. Silvery, pale lavender eyes. Reference
Personality: Soft-spoken and observant, she rarely speaks up and prefers hanging back in the shadows unless her assistance in a fight is required. After training so long and her late arrival into her charge's service, she takes her duty seriously, avoiding forming any incredibly close bond with her charge, fearing that such attachment may blind her to dangers to his and his pack's lives.


Proofs of Donations and store purchases will go Here!

Cosmetic Mutations:

  • Long Mane
  • Long Tail Hair
  • Friction-Based Luminescence
  • Glowing Blood
  • Battle Mutations:

  • Long Upper Canines/Sabers
  • Retractable Talon-Claws on all paws
  • "Hands" Long, dexterous toes and thumbs. on the front paws.
  • __________________________________________ Ardyn wears armor for the majority of his waking life, often over a cloak in the colder seasons. The armor consists of hardened bison bull’s hide, dyed a deep black, embossed with stippling. Each segment that lies along his spine is layered, not just with the next in line. Each segment is, in fact, two layers of leather, sandwiching strips of steel shaped to form along his back and not impede his movement, and making an unpleasant surprise for any opponent – or predator – that happens to get a bite on his back.

    The segments are attached to one another with supple strips of thick leather, riveted into place and providing full articulation in his body and spine, keeping his movement free and flexible. Across the front of his chest and under his belly, two thick straps buckle into place to keep the leather armor in place.

    Small pouches line the breast strap, removable with buckled ties. As well, four large leather pouches – dyed a dark purple – are attached with buckles at either side, two a side, providing storage for emergency supplies, a healing kit, crafting kit, fire kit, travel food, or anything useful he might find. He can wear the armor alone without any pouches or wear all of them, it’s all interchangeable.

    ___ Often worn under his armor, this cloak has been sewn expertly from a sturdy cloth. Its base color is black, but there is a subtle Purple/blue sheen, noticeable but not in your face.

    The cloak stops just past the base of his tail, but doesn’t cover it, instead draping at either side of his hips/tail like a horse’s quarter-sheet under a saddle. The drape falls about six inches above his hocks. The hood drapes nobly along the slope of his shoulders when not in use, and when up, the fabric is stiffened with beeswax wax to keep it out of his eyes and keep his field of view unhindered for the most part.

    For the fabric it is, it flows nicely around his back legs as he moves, and doesn’t get tangled in his legs. When worn, a third leather strap loops under his belly just before the end of his rib cage and through two slits that sit just under the edge of the armor, essentially belting the cloak and the armor into place.

    During the age of two, Ardyn begins braiding beads and feathers into locks of his his mane and tail, often choosing blue gemstones, gold and silver beads. The feathers are a mixture of blue jay feathers, raven feathers from natural common ravens, and glowing blue and white feathers from Lyr himself, just to name a few that can be found at a glance.

    Around his neck he is never without a gold chain bears three large pendants; Sapphire, Labradorite, and Moonstone, the latter two strongly adularescent like his fur, but in blues. They mark his station as Destiny, and later as King of Valhalla with the addition of another large pendant.

    [All cosmetic accessories except cloak are free of purchase in the gemstore due to Halloween 2021, with the use of the Coat Hook Item. (Will link later). misc


    No history here, just a faint glimmer in the future
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    mateThe spirit of the far flung future
    childrenSome will be had, of course!
    parentsAurielle Adravendi x Red
    siblingsLitter 1:
    Coran(m), Amorielle(f), Laoise(f), Aoife (f)

    Litter 2:
    ?, ?, ?, ?, ?

    Litter 3:
    ?, ?, ?, ?, ?

    Litter 4:
    ?, ?, ?, ?, ?

    Extended FamilyAll those relatives, my goodness. Will make a fresh family tree.

    Fight Form

    Ardyn vs (opponent) for (fight type)
    Round x/x
    Age: (Only include: over 1 year, under 1 year, or under 6 months as applicable)
    Size: Dire wolf
    Build: Medium
    Offensive Battle Accessory: Bladed bracers
    Defensive Battle Accessory: Bullhide armor
    Companion 1: Raven, Male - Flying
    Mutation 1: Saber teeth - Offensive
    Mutation 2: Retractable claws - Offensive
    Mutation 3: Dexterous paws - Offensive
    Skills: Master Fighter & Master Hunter
    Specialty: Bloodletter
    Ardyn vs (opponent) for (fight type)
    Round x/x
    Age: (Only include: over 1 year, under 1 year, or under 6 months as applicable)
    Size: Dire wolf
    Build: Medium
    Offensive Battle Accessory: <a href="">Bladed bracers</a>
    Defensive Battle Accessory: <a href="">Bullhide armor</a>
    Companion 1: <a href="">Raven, Male - Flying</a>
    Mutation 1: <a href="">Saber teeth - Offensive</a>
    Mutation 2: <a href="">Retractable claws - Offensive</a>
    Mutation 3: <a href="">Dexterous paws - Offensive</a>
    Skills: Master Fighter & Master Hunter
    Specialty: Bloodletter

    Racing Form

    Ardyn vs (opponent) for Race
    Round x/x
    Age: (Only include: over 1 year, under 1 year, or under 6 months as applicable)
    Size: Dire wolf
    Build: Medium
    Skills: Master Fighter & Master Hunter
    Specialty: Bloodletter
    Ardyn vs (opponent) for Race
    Round x/x
    Age: (Only include: over 1 year, under 1 year, or under 6 months as applicable)
    Size: Dire wolf
    Build: Medium
    Skills: Master Fighter & Master Hunter
    Specialty: Bloodletter


    The Ooze Participant 11-30-2021 at 07:46 PM • The Ooze Participant, Halloween - It Begins..
    The Ooze - Variation 3 11-30-2021 at 05:57 PM • The Ooze - Variation 3, Halloween - It Persists...